Using Kinect for real-time mapping – Part III: Create a real-time mask from depth image: Processing

In the previous chapter we created a real-time mask image by using a kinect sensor and proessing. Now we use this image to map a video. When placing your kinect and video projector so that they are in sync we will then be able to project only on people and objects and spare the background …

Using Kinect for real-time mapping – Part IIb: Create a real-time mask from depth image: openFrameworks

In this chapter we will be doing in open frameworks what we have done for processing before  (in case you need more detailed explanation on what we are doing, you can find it in the article for processing): We want a real-time mask (Let’s say we want to map a projection on people or objects that move). Masks …

Using Kinect for real-time mapping – Part II: Create a real-time mask from depth image: Processing

[This article describes a topic using processing.  There is an article on doing the same with open frameworks too.] The kinect can do a lot of magic. It can not only provide a depthImage with distances for each point in the room it can see, it also does stuff like blob detection, decides on where people …

Using Kinect for real-time mapping – Part I: Introduction

Just to be on the safe side: Mapping is the art of limiting, … well let’s say a video projection for the beginning. Let’s say you do a projection on an orb. Some part of the (rectangular) projection will she up on the orb, but some will show up on the wall behind it. So …