In this chapter we will be doing in open frameworks what we have done for processing before (in case you need more detailed explanation on what we are doing, you can find it in the article for processing): We want a real-time mask (Let’s say we want to map a projection on people or objects that move). Masks …
Author Archives: dasoe
Using Kinect for real-time mapping – Part II: Create a real-time mask from depth image: Processing
[This article describes a topic using processing. There is an article on doing the same with open frameworks too.] The kinect can do a lot of magic. It can not only provide a depthImage with distances for each point in the room it can see, it also does stuff like blob detection, decides on where people …
Using Kinect for real-time mapping – Part I: Introduction
Just to be on the safe side: Mapping is the art of limiting, … well let’s say a video projection for the beginning. Let’s say you do a projection on an orb. Some part of the (rectangular) projection will she up on the orb, but some will show up on the wall behind it. So …
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Wandering sound – Part I: Approach
This project is an art installation that should generate sound wandering around in a room. For the room was small and rather labyrinthine (in fact it was a toilet in a bar), it was not possible to use reflections, which is a nice possibility in big clean rooms. So the Approach was to use many (32) small speakers spread …